﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;

namespace Enums.Sys
{
   public  enum SysEnum
    {

        /// <summary>
        /// 已删除
        /// </summary>
        [Description("已删除")]
        IsDele =1,
        /// <summary>
        /// 未删除
        /// </summary>
        [Description("未删除")]
        NoDele =0,
        
        /// <summary>
        /// 启用
        /// </summary>
        [Description("启用")]
        Enable = 1,
        /// <summary>
        /// 停用
        /// </summary>
        [Description("停用")]
        Disable= 0,



        /// <summary>
        /// 已发送
        /// </summary>
        [Description("已发送")]
        IsSend = 1,
        /// <summary>
        /// 未发送
        /// </summary>
        [Description("未发送")]
        NoSend = 0,

            /// <summary>
        /// 系统预定义
        /// </summary>
        [Description("系统预定义")]
         TypeSys= 1,
        /// <summary>
        /// 企业自定义
        /// </summary>
        [Description("企业自定义")]
        TypeCompany = 0,

        /// <summary>
        /// 群发
        /// </summary>
        [Description("群发")]
        MutiSend = 1,
        /// <summary>
        /// 单发
        /// </summary>
        [Description("单发")]
        SigleSend = 0,

    }
}
